Almrick, Heaven's Sheild
Absorb 2 (Whenever this takes damage, it takes two less
instead.)
Whenever another creature you control enters the battlefield, put a
+1/+1 counter and a Sheild counter on it. (Whenever a creature
with a sheild counter takes damage, you may remove a sheild counter
from it instead.)
Creatures with sheild counters on them have hexproof.
Card Comments