Alrich Wandering Seedling
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Alrich Wandering Seedling
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Alrich Wandering Seedling

+2: Target creature gains +X/+0 until end of turn, where X is the number of differently named lands you control.
-1: For as long as you control Alrich, target land you control and target creature don't untap during their controllers untap step.
-3: Search your library for up to two non-basic land cards and put them onto the battlefield.

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