Altar of Sacrifice
Whenever a player would be dealt damage, that player may prevent any amount of that damage. If they do, they choose a creature they control with toughness greater than 0. That player then has Altar of Sacrifice deal damage to the chosen creature equal to the amount of damage prevented this way. If a player has chosen a creature this way during a turn, they can't choose a different creature until the first chosen creature leaves the battlefield.
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