Alternate Reality Cohesion
Cumulative Upkeep {p/g}{p/g}.
Instead of their normal mana and abilities, Swamps tap for {w},
Plains tap for {b}, Mountains tap for {u}, Islands tap for {r},
Wastes tap for {g}, nonbasic lands tap for {c}, and Forests gain
all abilities of all non-basic land in play.
Creatures deal damage equal to their Toughness. Graveyard triggers
that were based on Toughness are based on Power. Draw is from the
bottom of the deck.
"Top hats for Spiders! Snakes with legs! Dual-wielding bows!
It's absolute ma
Card Comments