Alternate Reality Cohesion
by on
Alternate Reality Cohesion
by on

Alternate Reality Cohesion

Cumulative Upkeep {p/g}{p/g}.

Instead of their normal mana and abilities, Swamps tap for {w}, Plains tap for {b}, Mountains tap for {u}, Islands tap for {r}, Wastes tap for {g}, nonbasic lands tap for {c}, and Forests gain all abilities of all non-basic land in play.

Creatures deal damage equal to their Toughness. Graveyard triggers that were based on Toughness are based on Power. Draw is from the bottom of the deck.

"Top hats for Spiders! Snakes with legs! Dual-wielding bows! It's absolute ma

Love this card?

Support Quertus's creations
with a gift of Premium Membership!

Gift

Card Comments