Alucard
Morph {1}{b}{b}, sacrifice a creature
Emerge {6}{b}
Lifelink
If Alucard would be destroyed, regenerate it.
Whenever another creature dies, put a +1/+1
counter on Alucard.
If Alucard would leave a zone, put it into your
hand instead.
"So how long will it be, then? How long before
you're no longer cursed to walk the earth...?"
—Alexander Anderson
Card Comments