Amaranth, Spirit of Hate
Menace, trample, haste
As long as it is night, other creatures you control have
trample.
Whenever Amaranth enters or attacks, it becomes night. If it is
already night, you may surveil 3.
Discard a card, Pay 2 life: Return target creature card from your
graveyard to your hand. If this is the third time this ability has
resolved this turn, put a +1/+1 counter on Amaranth. Activate only
as a sorcery.
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