Amarina, Deepsea Huntress
by on
Amarina, Deepsea Huntress
by on

Amarina, Deepsea Huntress

First strike, islandwalk
Whenever Amarina, Deepsea Huntress deals combat damage to a player or destroys a creature for the first time each turn, Amarina gets +2/+2 until end of turn. After this phase, there is an additional combat phase.
Born from a human and a merfolk, she finds solace by hunting after she lost everything that she held dear.

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