Amarina, Deepsea Huntress
First strike, islandwalk
Whenever Amarina, Deepsea Huntress deals combat damage to a player
or destroys a creature for the first time each turn, Amarina gets
+2/+2 until end of turn. After this phase, there is an additional
combat phase.
Born from a human and a merfolk, she finds solace by hunting
after she lost everything that she held dear.
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