Ambassador's Armistice
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Ambassador's Armistice
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Ambassador's Armistice

Exchange control of two target creatures with different controllers. Pair them. They gain "As long as this creature's owner controls a creature paired with it, you can't attack them or planeswalkers they control."
"Intelligence is knowing that I can't beat you. Wisdom is knowing that I don't have to. And charisma is how I'm going to do it."

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