Ambassador's Quest
by on
Ambassador's Quest
by on

Ambassador's Quest
Ambassador's Quest

(At the beginning of your upkeep, add a lore counter. Sacrifice after III.)
I - Create a 2/2 white Knight creature token with vigilance.
II - Draw two cards, then discard two cards.
III - Knights you control gain hexproof until end
of turn. You may cast an instant or sorcery card
from your hand without paying its mana cost.

1 Favorites
Love this card?

Support ArchieTaylor's creations
with a gift of Premium Membership!

Gift

Card Comments