Ambisk, The Crimson Death
by on
Ambisk, The Crimson Death
by on

Ambisk, The Crimson Death

Flying, Deathtouch
At the beginning of each upkeep, each other
creature gets -2/-2 until end of turn.
Whenever a creature dies, put a +1/+1 counter
onto Ambisk.
If Ambisk has 15 or more +1/+1 counters on
him, you win the game.

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