Ambush
by on
Ambush
by on

Ambush

{3}, {t}: All creatures on your side of the field gain
First Strike and Vigilance until the end of the
turn. You must use this ability during your turn.
"A crafty enemy will set a weak ambush you are
meant to break through. Confident because you
have dealt with the threat, your guard relaxes,
and you walk into the second, stronger ambush."

Love this card?

Support RadPanda36's creations
with a gift of Premium Membership!

Gift

Card Comments