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Amuro Ray Commander
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Amuro Ray Commander
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Amuro Ray Commander

Newtype (Whenever this creature or a vehicle crewed by it attacks or blocks, give this creature an experience counter.) When crewing a vehicle, treat Amuro Ray’s power as if it were 3 if that vehicle is named RX-78-2. When Amuro Ray crews a vehicle while having no experience counters, that vehicle gains haste until end of turn. The same is true for first strike at three or more experience counters and double strike at five or more experience counters.

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