Amy, Ever Helpful
by on
Amy, Ever Helpful
by on

Amy, Ever Helpful

+1: "Bag of Sundries". Ask Amy for an item. If its a normal, everyday item, Amy hands it to you. If its a rare or unusual item, roll WEIRD.
+2: "Sage Advice". Target PC (including you) gains advantage on their next roll.
+3: "Do-Over". Use this in combat, after a PC fails to achieve a full success on a defensive roll (including an opposed roll). Re-roll that roll.

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