Androsphinx
by on
Androsphinx
by on

Androsphinx

Flying
Whenever Androsphinx attacks, roll a d20.
You may exile a nonland permanent
defending player controls with converted
mana cost X or less, where X is the result.
"Most adventurers don't appreciate the irony
that the Sphinx's lair is riddled with the bones
of those who failed its riddles."

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