Anduril
Equipped creature gets +2/+2 and lifelink
(Damage dealt by the creature also causes its
controller to gain that much life.)
Whenever equipped creature deals combat
damage, it deals 2 damage to up to one target
creature or planeswalker.
Equip {2} ({2}: Attach to target creature you control.
Equip only as a sorcery.)
At end of your turn, sacrifice all nonlegendary creatures Anduril
was attached to this turn.
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