Angel Realms and Time
by on
Angel Realms and Time
by on

Angel Realms and Time

Haste trample reach
When every a spell leave a zone with a cost
(Battlefield,graveyard,exile,and command zone)
The controller of that spell rolls a six sided
dice to pay X were X is the roll of the dice
as an additional cost to cast that spell
When ever a creature dies amass a 1/1 army

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