Animosity
Menace, wither Unearth {1}{Ub}{Br}{Ru} When this creature enters, if {U}{U}{U} was spent to cast it, look at the top four cards of target player’s library. Put any number of them into their owner’s graveyard, then put the rest back in any order. Draw two cards. When this creature enters, if {B}{B}{B} was spent to cast it, exile target permanent card from a graveyard. Create a token that’s a copy of it, except it’s a 4/2 black and red Elemental with menace, haste, and wither. Sacrifice it at the beginning of the next end step. When this creature enters, if {R}{R}{R} was spent to cast it, it deals 4 damage divided as you choose among any number of targets. Players dealt damage this way can’t gain life for the rest of the game.


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