Anna, Living Vessel
Whenever you cast an instant or sorcery, put a charge counter on
Anna. This ability triggers only once each turn.
Unleash psyche- Remove all charge counters from Anna: put that many
psyche counters on Anna.
Whenever a noncreature source you control does damage or causes
loss of life, increase that number by the amount of psyche counters
on Anna. At the end of your turn, remove all psyche counters from
Anna.
When Anna dies, exile her, then return her to
the battlefield transformed.
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