Ant Man
At the beginning of your upkeep put a Pym
counter on Ant Man.
Remove a Pym counter from Ant Man, choose
one - create a colorless 1/1 insect creature token,
target creature you control get base power and
toughness 1/1 and gain skulk, target creature gets
+X/+X where X is its power, activate this only
once per creature per turn and only when you
could cast a sorcery.
{2}{w/u}{w/u}: Put a Pym counter on Ant Man
Card Comments