Antarctic Treaty
Fade 2 (This card enters the battlefield with 2 fade counters on
it. At the beginning of your upkeep,
remove a fade counter from it.
If you can't, sacrifice it.)
-Prevent all damage Mobile Suits would deal.
-Neither play can cast Mobile Suit cards,
or activate abilities that
create Artifact creature Tokens.
"Who thought peace between Earth
and Spacenoids would last?"
Card Comments