Apothecary
by on
Apothecary
by on

Apothecary

Choose two—
•Target creature gets +3/+3 and gains flying until
end of turn.
•Return target creature card with mana value two
or less from your graveyard to the battlefield.
•Target player draws a card and loses one life.
{bull}Target opponent sacrifices a creature.
A must for any adventurer.

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