Arachaal, God of Justice
Double strike, trample, vigilance, reach
Players skip their combat phases.
Whenever 3 or more creatures enter the battlefield under you
control during your first main phase, they gain haste. After this
combat phase, there is an additional combat phase that can't be
skipped.
Whenever a creature you control that attacked this turn dies, you
may sacrifice a nonland permanent and put a +1/+1 counter on
Arachaal, God of Justice.
Card Comments