Archael, Lord of the Seraphs
by on
Archael, Lord of the Seraphs
by on

Archael, Lord of the Seraphs

Flying, Haste, Vigilance, Indestructible, Trample
Whenever an angel, nephilim, or seraphim you control attacks, proliferate or gain a time counter.
{w}{w}{w}{w}: Exile target card.
{w}{w}: Your opponent reveals their hand.
If you lose the game from damage, you may
revert your health to what it was {x} turns ago
where {x} is the number of time counters you
have.

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