Archmage Mentor
{2}{u}: Potential 2 (If this creature hasn't reached its
potential, put a +1/+1 counter on it. When the second +1/+1 counter
is placed on this creature, it reaches its potential.)
Whenever a creature you control reaches its potential, you may draw
a card.
Shaken by the devastation unleashed by the Awoken and its
nightmares, the Vazdurek began to train any who would join in
ancient wizardry.
Card Comments