Arixmethes, Waking Rock
Islandwalk, Hexproof
{u} Target land becomes {u} until end of turn
.
{b} All S.K.O.L cost 3 less for you to cast.
Only once per turn you may use Arixmethes,
Waking Rock to bring out any number of
S.K.O.L. but take 5 damage.
{g} You may play 1 extra land.
Card Comments