Arlinn, Curse Breaker
by on
Arlinn, Curse Breaker
by on

Arlinn, Curse Breaker

: Any player may play spells with mana value 3 or less without paying their mana cost and as though they had flash.
+1: Until the end of your next turn, non-werewolf or wolf spells cannot be played by the player who's turn it is. Transform target permanent.
-7: You get an emblem with "At the beginning of your upkeep, it becomes your choice of day or night. Whenever it becomes day or night, draw a card."

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