Armor of Breeze
Equipped player gets +0/+1. (A player's base toughness is 0.
Whenever a creature would deal damage to a player with toughness
more than 0, prevent damage equal to that player's
toughness.)
{5}{u}, {t}: Equipped player gains flying until end
of turn. Unattach Armor of Breeze. (A player with flying can
only be attacked by creatures with flying.)
Equip yourself {6}
Card Comments