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Arsonist, the Merciful
+2: Storm Fellow. The Arsonist appears wherever they want to be and hears whatever the wind carries to them.
-1: Not your Time. Should one of their pact bounds' spark be extinguished, the Arsonist uses part of their power to reignite it.
-3: Fiery Resolve. The harder the Arsonist is hit, the fiercer their attacks become. When bloodied, the Arsonist gains another A, BA and Reaction.


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