Arsonist, the Merciful
+2: Storm Fellow. The Arsonist appears wherever they want to be and
hears whatever the wind carries to them.
-1: Not your Time. Should one of their pact bounds' spark be
extinguished, the Arsonist uses part of their power to reignite
it.
-3: Fiery Resolve. The harder the Arsonist is hit, the fiercer
their attacks become. When bloodied, the Arsonist gains another A,
BA and Reaction.
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