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Ascension Tower
by on
Ascension Tower
by on

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Ascension Tower


{t}: Add {c}.
{1}: Put a charge counter on Ascension Tower.
{t}: Target creature gets +5/+5 and gains flying, lifelink, and indestructible until end of turn.
Activate this ability only if Ascension Tower has
ten or more charge counters on it.

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