Aslan, the True King
Flying, ward {3} {I}Council’s dilemma {/I}— Whenever Aslan enters or deals combat damage to a player, starting with you, each player votes for evidence or bribery. For each evidence vote, create a Clue token. For each bribery vote, create a Treasure token. While voting, you may vote an additional time. (The votes can be for different choices or for the same choice.){/color#ffffff}


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