Aspiring Cabin Boy
{u}: Put a quest counter on Aspiring Cabin Boy.
As long as there are seven or more quest counters
on Aspiring Cabin Boy and there is an Island on
the battlefield, Aspiring Cabin Boy gets +4/+3
and gains "{u},{t}: Gain control of target island for
as you control this creature. Activate this ability
only if you control less than seven Islands."
"The boy shows potential. Reminds me of myself at
young age." -Captain Lannery's logbook
Card Comments