Asriel Dreemurr
by on
Asriel Dreemurr
by on

Asriel Dreemurr

Deathtouch, Double Strike, First Strike, Flash, Flying, Haste, Hexproof, Indestructible, Lifelink, Menace, Reach, Trample and Vigilance.
{t}{6} Until your next turn, your
life total can't change and you gain protection
from everything. All permanents you control phase out.

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