Astral Aim
by on
Astral Aim
by on

Astral Aim

Pick a friendly GREY
KNIGHTS unit within 18" of the psyker.
Until your next Psychic phase, the unit
you picked is able to target enemy units
that are not visible to them, and units
they target with shooting attacks do not
gain any bonus to their saving throws
for being in cover.

1 Favorites
Love this card?

Support tkpinney's creations
with a gift of Premium Membership!

Gift

Card Comments