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Astral Horror
Flying, Menace.
When Astral Horror enters the battlefield, scry 3.
Then draw 2 cards.
When you draw your third card on your turn, exile a
opponent's creature until end of turn. After being
exiled, return it to it's controller's battlefield tapped.
You can cast exiled cards (as if they're any color).
When Astral Horror would be put into a graveyard, exile it instead.


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