AT-AT Walker
Trample, Ward {2}
When AT-AT Walker enters the battlefield, create a 4/4 black AT-AT Pilot creature token with "Whenever this creature crews a vehicle, it gains hexproof and indestructible until end of turn."
Crew 4 (Tap any number of creatures you control with total power 4 or more: This Vehicle becomes an artifact creature until end of turn.)


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