AT-AT Walker
Trample, Ward {2}
When AT-AT Walker enters the battlefield, create a 4/4 black AT-AT
Pilot creature token with "Whenever this creature crews a vehicle,
it gains hexproof and indestructible until end of turn."
Crew 4 (Tap any number of creatures you control with total power
4 or more: This Vehicle becomes an artifact creature until end of
turn.)
Card Comments