AT-AT Walker
Trample, Hexproof, Reach
AT-AT Walker enters the battlefield with 4 leg counters. During
your upkeep, your upkeep, the opponant with the most creatures may
choose to
tap one creature to remove one leg counter. If
AT-AT Walker has no leg counters, it is destroyed.
If AT-AT Walker destroyed with Leg counters on
it, create 1/1 white trooper tokens equal to the
number of leg counters on AT-AT Walker.
Card Comments