At the Double
by on
At the Double
by on

At the Double

Eager for battle, the warriors pick up
their pace and surge towards the enemy.

You can use this command ability after
you declare that a friendly unit will run.
That unit must receive the command.
The run roll is not made for that unit.
Instead, 6" is added to that unit's Move
characteristic in that phase. The unit
is still considered to have run.

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