Avatar Of The Highland Temple
Reach, Lifelink, Defender, Hexproof,
Shroud, First Strike, Double Strike
When Avatar Of The Highland Temple enters the battlefield, tap up
to X permanents, where X is the amount of {s} mana used to cast
this spell.
If seven or more {s} mana were used to cast Avatar Of The Highland
Temple, it loses Defender and gains Indestructable.
Card Comments