Avenging Ogryn
Play this gang tactic when a friendly Slave Ogryn fighter is taken
Out of Action by an attack made
by an enemy fighter. Choose a friendly Slave
Ogryn that is Standing and Active, and has
a Ready marker on them. Until the end of this
round, that fighter automatically passes any
Nerve tests it has to make. In addition,
the fighter immediately activates, interrupting
the enemy fighter's turn, and performs their
activation as normal. This fighter then loses their
Ready marker.
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