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Average chickman
Flightless (if chickman gains flying its destroyed
at the end of that turn)
When average chickman enters the battlefield it
gains +1/+1 counter for each other chickman you control, then if average chickman has more than
three counters on it it gains haste, if it has five or
more counters it gains flying and menace too.
"they are all just postmen, ticking."


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