Azathoth, Nuclear Chaos
Indestructible, Shroud
Azathoth, Nuclear Chaos cannot be countered.
Suspend 20 - {w}{w}{u}{u}{b}{b}{r}{r}{g}{g}{c}{c}
If this card is in your opening hand you may
exile it. If you do put fifty time counters
on it.
Whenever a player casts a spell remove one time
counter from Azathoth, Nuclear Chaos.
After the last time counter is removed from
it exile all other permanents and end the game.
Card Comments