Bag of Tricks
by on
Bag of Tricks
by on

Bag of Tricks

Using an action, you can loose a creature from
the bag up to 20 feet away. Determine the
creature by rolling a d8 and and consulting
the table. After three creatures have been pulled,
the bag can't can't be used again until the next
dawn. The creatures are friendly to you and your companions and acts on your turn. Using a bonus action you can give commands, otherwise they act
as appropriate for their nature. They vanish at the
next dawn or when they're reduced to 0 hp.

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