Bag of Tricks
Bag contains three fuzzy objects each day at dawn.
As an action, remove a fuzzy object and throw it
up to 20 feet away. When the object lands, it
transforms into a creature, roll a d8. Any player
can use a bonus action to command the creature
for its next turn. Creatures without orders act as
appropriate to their nature. Creatures last until
the next dawn or if reduced to 0 hp.
1: Rat, 2: Owl, 3: Goat, 4: Mastiff, 5: Giant goat,
6: Brown bear, 7: Lion, 8: Giant boar
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