Barrenwallow, StoryTeller
At the beginning of your upkeep choose one
• Inspire: Target Legendary creature you control gains +4/0 and
trample until end of
turn.
• Inform: Target Legendary creature gains +2/+2, hexproof, and when
this creature deals combat damage draw a card until end of
turn.
• Assist: Target Legendary creature you control gets +3/+3
vigilance and lifelink until
end of turn.
You look like you could use a story.
Card Comments