Basil Hawkins, Strawman
Hexproof
When Basil Hawkins, Strawman enters roll a d20.
•1 —Lose the game.
•2-9 —Lose 3 lifes.
•10-19 —Scry 3 than draw a card.
{bull}20 {line}Destroy all other creatures, put a number of shield
counters on this creature equal to the creatures destroyed this
way. Transform Basil Hawkins, Strawman.
Card Comments