Batman, Dark Protector
by on
Batman, Dark Protector
by on

Batman, Dark Protector

Vigilence, Double Strike, Hexproof
If Batman would deal combat damage to a creature, instead remove that creature from combat and detain it for three rounds (Until your third turn from now, that creature cannot attack, block, or activate its abilities).
{t}: Detain target non-detained creature for three turns.

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