Beam Artilery
Reload {2}{t}: Add 1 charge.
Beam Bombardment {t}: Remove 1 charge. Roll 2 D4s.
Beam Artilery deals X damage to Y targets, where X
and Y are the counts rolled on the dice. You may
choose which d4 controlls X and Y after rolling them.
Beam Artilery enters the battlefield with no charges.
Beam Artillery can store max 3 charges.
A huge set of long range cannons, for
when the iterator werent getting along very well.
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