Benevolence
Flash, reach, vigilance Evoke {1}{Gw}{Wu}{Ug} When this creature enters, if {G}{G}{G} was spent to cast it, choose a card type. Return each non-Elemental card of the chosen type from your graveyard to your hand, then each player shuffles their graveyard into their library. When this creature enters, if {W}{W}{W} was spent to cast it, untap each creature you control. Until end of turn, your life total can’t change, and permanents you control gain hexproof, indestructible, and reach. When this creature enters, if {U}{U}{U} was spent to cast it, counter up to one target spell, activated ability, or triggered ability. If an ability of a permanent is countered this way, that permanent loses all abilities as long as this creature remains on the battlefield.


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