Blackblade *Awakened*
+{3} ATK/DMG, {10} Charges
Overflowing Aura(When you roll a natural 20,
you or the Blackblade gain 1d4 Mana.)
Armor Breaker (When you critically hit, spend {x} Charges.
If you do, for each point spent, you
roll {x} additional damage die. This damage is Necrotic Damage and
cannot heal until your
next turn. The creature hit suffers -{3} AC)
Spellthirster ({1}: Dispel Magic, {2}: Counterspell
and the Doom Blade Cantrip for 0)
Card Comments